Info- 33825: analysis, monetization, mobile, game design, AI

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Can the Metaverse Solve Loneliness?

Can the Metaverse Solve Loneliness?

2025-08-04 08:53:24 🚀︎ New
The concept of the metaverse has gained significant traction in technological and cultural discussions. This virtual world, often compared to a persistent online universe where people can interact with each other via avatars, is seen as an ...read more
Are mobile games -real- art or just disposable entertainment?

Are mobile games -real- art or just disposable entertainment?

2025-05-31 03:54:41 ♻︎ Updated
One question continues to provoke heated debate among gamers and critics: Are mobile games considered high art or are they merely a form of disposable entertainment? This blog post explores this topic in depth and divides it into several ...read more
-More Content- Isn-t Always a Good Thing

-More Content- Isn-t Always a Good Thing

2025-05-14 14:47:43 ♻︎ Updated
We often hear about studios struggling under the burden of extensive content creation. While more options for players may seem like a positive, excessive content can actually lead to problems that frustrate both developers and players. ...read more
What If Half-Life 3 Had Been Released?

What If Half-Life 3 Had Been Released?

2025-05-14 01:36:43 🚀︎ New
Some titles stand out not only for their quality, but also for their status as a cultural phenomenon. One such game is Valve's "Half-Life" series. ...read more
Are users in rural areas being left behind by streaming culture?

Are users in rural areas being left behind by streaming culture?

2025-05-28 07:28:09 ♻︎ Updated
Streaming platforms have become an integral part of our everyday lives. From films and series to music and podcasts, they offer us a huge selection of content. But the crucial question is: Are users in rural areas being left behind by this ...read more
Why do platforms greenlight sequels nobody asked for?

Why do platforms greenlight sequels nobody asked for?

2025-06-03 08:49:29 ♻︎ Updated
There's a fascinating phenomenon: seemingly unnecessary or unwanted sequels are released, becoming part of our binge-watchable series. This blog post explores why platforms produce such sequels and what factors influence these decisions.read more
Why Some CEOs Swear by Tech-Free Mornings

Why Some CEOs Swear by Tech-Free Mornings

2025-06-20 04:45:59 🚀︎ New
Many of us are familiar with the ritual of reaching for our phones as soon as we wake up. The glare of screens entices us to check emails, scroll through social media feeds, and perform countless other digital activities that may seem more ...read more
Our Character-s Face Flew Away

Our Character-s Face Flew Away

2025-05-31 03:18:24 ♻︎ Updated
Designing characters and programming game mechanics is a journey full of creativity, passion, and occasional frustration, brought on by challenges or game bugs. Today I want to share an experience in which our character seemingly flew away ...read more
Are Speedruns the Purest Form of Play?

Are Speedruns the Purest Form of Play?

2025-04-03 09:01:44 🚀︎ New
There are countless ways to engage with a game. From relaxed exploration and story completion to intense competitive play, each approach offers ...read more
The Impact of AI on Diversity and Inclusion in Games

The Impact of AI on Diversity and Inclusion in Games

2025-07-20 21:42:12 🚀︎ New
Artificial intelligence (AI) isn't just transforming the gaming experience; it could also either reinforce or eliminate the industry's long-standing challenges with diversity and inclusion. This blog post explores AI as a double-edged ...read more
Building Responsive Virtual Ecosystems

Building Responsive Virtual Ecosystems

2025-04-09 02:24:04 🚀︎ New
As digital worlds evolve into immersive virtual ecosystems, so-called metaverses, it is critical to consider the interplay of privacy and ...read more
Why Pay-to-Win Is Worse Than Subscription Models

Why Pay-to-Win Is Worse Than Subscription Models

2025-08-08 23:08:45 🚀︎ New
Video games aren't just a form of entertainment; they're often huge industries. Among the various business models game developers use to monetize their products, one is particularly controversial: pay-to-win mechanisms. This practice, in ...read more
What If EA Had Never Bought BioWare?

What If EA Had Never Bought BioWare?

2025-05-23 07:38:01 🚀︎ New
Mergers and acquisitions can have profound effects on the industry. One example is Electronic Arts' (EA) acquisition of BioWare in 2007. This move ...read more
Shader Development Tools in Game Engines

Shader Development Tools in Game Engines

2025-05-15 04:42:57 ♻︎ Updated
Creating realistic and visually stunning graphics is of utmost importance. At the heart of this visual achievement is shader programming-the language computers use to interpret and render visual elements according to the developer's ...read more
Skyrim Mods: Bethesda's Free Labor or a Fan's Love Letter?

Skyrim Mods: Bethesda's Free Labor or a Fan's Love Letter?

2025-05-16 00:52:29 ♻︎ Updated
Skyrim, the seventh installment in Bethesda Game Studios' Elder Scrolls series, launched in 2011 and is celebrated for its expansive world, deep story, and free-form gameplay. Thanks to a passionate modding community, the game's popularity ...read more
The Difference Between -Passion- and -Exploitation-

The Difference Between -Passion- and -Exploitation-

2025-05-14 13:33:42 ♻︎ Updated
Developers commonly experience both passion and frustration. These emotions are often closely tied to our work and influence our approach to projects and our interactions with technology. However, understanding the subtle difference ...read more
Why AI Can’t Understand Spaghetti Code

Why AI Can’t Understand Spaghetti Code

2025-05-29 09:18:10 ♻︎ Updated
"Spaghetti code" isn't just a development problem, it's an existential threat to the efficiency and scalability of game projects. As AI tools become more widespread, a frightening reality becomes clear: These sophisticated systems often ...read more
How We Accidentally Made 3 Games in One

How We Accidentally Made 3 Games in One

2025-05-16 08:16:39 ♻︎ Updated
Chance often plays a role in unexpected twists and turns. For us at IndieSoft, it was pure serendipity that we developed not one, but three games within a single month. This blog post explores our journey from initial frustration to ...read more
Player Consent in AI Data Collection

Player Consent in AI Data Collection

2025-07-20 23:54:50 🚀︎ New
Our games are becoming data hogs, and artificial intelligence is driving this. This blog post explores the vital importance of player consent in AI data collection for games and advocates for radical transparency and ethical practices to ...read more
No manual camera controls in native app: Why?

No manual camera controls in native app: Why?

2025-04-17 09:46:36 🚀︎ New
In today's world, smartphones have become an extension of our personal digital assistants. They are equipped with a wide array of sensors and hardware that enable us to capture moments seamlessly through their cameras. However, many ...read more
#analysis #monetization #mobile #game-design #engagement #economic-impact #deep-dive #authenticity #Metaverse #AI #what-if-scenarios #well-being #visual-storytelling


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